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Frame Maker training

Introduction To Frame Maker Training Course:

Adobe FrameMaker software is an template-based authoring & publishing solution for unstructured, structured, & the XML/DITA content. This software lets you easily author content with the enhanced user interface & the standards compliant tools, collaborate & review with out-of-the-box content management system (CMS) integration, & it automatically schedule & publish via Adobe FrameMaker Server software to multiple channels such as the PDF, HTML, Web-Help, Adobe Air, Adobe FlashHelp, & Oracle Help. You will discover  the  skills that will allow you to take advantage of the long-document support that includes book management features, sophisticated-tables, & the rich formatting options offered by Frame Maker. Register for Frame Maker Training  and learn to create, manage, & publish the technical documents with the hands on, expert instructor-led at Global Online Trainings .  

Frame Maker Online Training Course Content

Introduction
  • Choosing a template
  • Creating & Modifying Formats
  • Graphics
  • Tables & Footnotes
  • Revising The Documentation
  • Page Layout & Reference Pages
Frame Maker Advanced
  • Working with Text Flows
  • Variables
  • Text Insets & Cross References
  • Conditional Text
  • Exporting to HTML & using Hypertext Markers
  • Template Creation
  • Tables of Contents
  • Indexing
  • Book Building
  • Color
  • Equations
Structured Frame Maker Authoring
  • The Structured Environment
  • Working with Text Elements
  • Attributes
  • Importing Files into a Structured Flow
  • Validation
  • Object  & Table Elements
  • Elements
  • Indexing
  • Book Building
  • Tables of Contents
Creating EDDs
  • Defining Container Elements
  • Importing the EDD into a Template
  • Defining Table Elements
  • Inclusions & Exclusions
  • The Auto insertions
  • Object Formatting
  • Attributes
  • Text Format Rules
  • Book Building
  • Conversion Tables
  • Export to HTML
Importing & Exporting SGML/XML
  • SGML Import/Export Preview
  • Read/Write Rules
  • Elements & Attributes
  • Object Elements – Graphics
  • Entities
  • Importing/Exporting
  • Defining SGML/XML Applications